**** obsolete.audio ****

Atari 2600 Guitar Stompbox

So here’s one of those projects that sort of randomly materializes while rummaging through old stuff in the attic. I was looking for an enclosure to build a sort of “multi FX analog stompbox” for my guitar rig, when I found an old broken Atari 2600 in all its faux-wood-trimmed glory. Immediately the wheels started turning and I began taking it apart to see how much room was in there. Turns out there’s quite a bit of space, so I took to fitting a Line6 power supply PCB I’d recently scored on eBay into the bottom, and fitting the guts of a TU-2 tuner pedal, A/B switch, tremolo, and tube screamer clone into the top. Never has the Milwaukee rotary tool seen so much action.

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The Maze

Reading a recent article on Kotaku about the amazing programmer Tim Sweeny made me start reminiscing about some of the games I wrote on the Commodore 64 in my younger days. It would be a huge understatement to say that it’s regretful that all of those floppy disks containing thousands of boy-hours of programming work were lost many years ago — actually, think “boy losing his teddy bear”. One of those disks contained (and may still contain, probably in a landfill) a game written entirely in BASIC called The Maze. The original Maze may be lost, but watching the video of Sweeny’s ZZT — which I really want to play now — reminded me that there is one game that is still around: a QuickBasic port of The Maze that I wrote in college in an attempt to relive my childhood programming days. The Maze for QB retained a lot of the same features like a level editor, enemies that chased you, sound effects, save points, and a 30-room-based layout. I don’t think I’ve shared this game with anyone before, so I thought it might be fun to put out there for someone to try. (Eh, who am I kidding?) To this day, writing a decent video game, big or small, is still one of my life goals. This is not that game. :)

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Modern(ish) Game Highlight: Cave Story

This is super old news, but you know, that’s what I’m into. A while ago as I was looking for games that run on Linux, and I came across Cave Story, a sidescrolling action-adventure game with a great retro vibe to it. Created by a single person who calls himself Pixel over the course of 5 years, it has all the depth, challenge, and atmosphere you’d expect from a commercial offering… and it’s free! This is one of the first games I played on the suitcase PC, and I loved every second of it. I found there’s a buildscript for it in the Arch Linux user repository, so if you use yaourt it’s only one command away from being installed on your computer:

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